Bunker Corporation
Dossier The group

Structure

A parent brand, two operating divisions, and the brands each of them carries. What is a company and what is only a name is stated on this page, not implied.

01 Parent

Bunker Corporation™

The umbrella brand. It holds the group's trade marks, sets the standard the divisions work to, keeps the brand family consistent, and is the address for anything that concerns the group rather than one product.

It does not sell, ship or support anything itself. Every product and every engagement belongs to a division and is bought from that division's own site.

"Corporation" here is a brand name, not a legal form. The legal entity behind the whole group is a German sole trader — Bunker Systems, Emilian-Vasile Cristea — trading under the names Bunker Corporation, Bunker Systems and Digital Bunker. Details are in the Impressum.

02 Divisions

Two divisions, one rule between them.

Anything technical, code-based, engine-level or developer-facing belongs to Bunker Systems. Anything creative — games, art, narrative, media, player-facing experience — belongs to Digital Bunker. When a product is code but sold under the games brand, it is engineered and maintained by Bunker Systems and published by Digital Bunker, and its documentation says so.

DivisionHandlesDoes not handleSite
Bunker Systems
software and technology
Unreal Engine tooling and plugins; systems and gameplay engineering; networking and backend; cloud architecture; developer tooling, CI/CD and automation; security; the infrastructure the group's own platforms run on. Artwork, cinematics, narrative, marketing visuals. bunkersystems.com
Digital Bunker
games studio
Game design and gameplay; art, VFX, animation; cinematics; lore and worldbuilding; audio; UI/UX for play; the published face of the games and the tools that ship beside them. Engine plugins, networking, backend or runtime systems, developer infrastructure. digitalxbunker.com
03 Brands and products

Every name, and what it is.

All marks are unregistered (™) and held by the sole trader named in the Impressum. "Coming soon" means a registered domain and a holding page, nothing more; "private preview" means running, reachable only by invitation.

NameWhat it isDivisionStatusWhere
Web to WidgetUnreal Engine plugin: HTML and Tailwind designs imported as native UMG Widget Blueprints. Engineered by Bunker Systems, published by Digital Bunker.Bunker Systemsshippingproduct page
BunkersphereThe network that powers the Bunkerverse: identity, ledger and access routing. Infrastructure, not a destination.Bunker Systemscoming soonbunkersphere.com
Bunker CloudThe group's internal infrastructure.Bunker Systemsinternalnot public
BunkerverseThe universe: the games, the places in them, and the platform that connects them.Digital Bunkerprivate previewbunkerverse.com
BunkermaniaEvents and competition inside the Bunkerverse.Digital Bunkercoming soonbunkermania.gg
Bunker Mod BayMods and server packs for Bunkermania's servers.Digital Bunkercoming soonbunkermodbay.com
04 Ownership

Who owns what.

Legal entity
Bunker Systems, Emilian-Vasile Cristea — sole trader (Einzelunternehmen, Kleingewerbe), Germany.
Trading names
Bunker Corporation, Bunker Systems, Digital Bunker.
Trade marks
All names on this page. Unregistered (™); held by the sole trader.
Subsidiaries
None. There is one legal person behind every brand.
Source code
Governed by Bunker Systems across the whole group, including products published under Digital Bunker.
Provider identification
Impressum (§ 5 DDG), privacy notice.